They also added abilities to the heroes, allowing them to develop more through battles and giving players a bigger choice in which skills they would learn.
Without modifying the gameplay all that much, they gave an extra two factions (3 counting the DLC) and made the creatures available more thematic to each town, even adding an extra unit to them while making sure each had an upgrade. They wanted to take a well loved game and give the fans more of it, and that’s exactly what they did. Heroes of Might and Magic III set out to be an updated version of the second game in the series, without making any drastic changes to it. When it’s Heroes 3 against all the others, Heroes 3 wins Although opinions regarding older games can be heavily influenced by nostalgia, many arguments can be made that the third instalment is the best and most important of them. Over the years, there’s been endless arguments over which HoMM game is the best in the franchise. The game received two expansions – 1999’s Armageddon’s Blade & 2000’s Shadow of Death – which added more campaigns and a ninth faction to choose from.
#HEROES OF MIGHT & MAGIC III FULL#
In the year it was released, the game achieved high marks all around, going as far as almost winning the best strategy game of the year.įollowing the same style as its predecessors, the game is all about collecting resources, developing your centre, creating an army full of fantastical creatures and capturing other towns. It got its gameplay inspiration from what is now considered the forerunner for the whole HoMM series, 1990’s King’s Bounty – another turn-based game developed by the same company. Released in 1999, Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by New World Computing and first published by the 3DO Company.